Warning: a modern web browser is required to use this website.

We detected that you may have an out of date or unsupported web browser. This tool, like many others on this site and across the web uses features only available in new web browsers. We reccommend updating your current browser or downloading Firefox or Chrome.

TEXT LINK TEXT

Necromantic spellbook

March 1st 2023 Low-Poly Pixel Textured
NeZhelezniy @nezhelezniy
100% 800 X 600 pixels colors 2 comments
NeZhelezniy @nezhelezniy Just a passer by. Interested in pixelart, lowpoly and game development. Studying Unreal Engine, modeling in Blender, playing with Generative Neural Neworks (Stable Diffusion in most cases) A simple prop of a necromantic spellbook created in Blender. Free model on sketchfab here.

Modeled manually, then based on depth maps, generated textures in Stable Diffusion (Automatic1111 + control-net extension). Pixelated resulting image using slk-img2pixel. Afterwards, simply projected resulting textures onto the model and, with half an hour of UV polishing, the model was ready (about 8 hours in total).

I know it's a sloppy work with texel density issues, and the UVs are an example of how they shouldn't be done, but come on, it's my first completed piece.

Nonetheless, I would appreciate critiques and tips for further improvements.

PS: this work is heavilly inspired by Graven




AD| join Patreon to remove ads!

Tags: #blneder, #pixelated, #sprytile, #lowpoly, #stablediffusion, #createdwithai, #controlnet, #slkimg2pixel, #book, #skull, #spellbook

Specs

Resolution: 800 X 600 pixels (480k pixels) Colors: 29 Animation Frames: 120

Comments (2)

NeZhelezniy is looking for critiques on this piece! Please be constructive.

X

Lospec Gallery Sponsors

The people below made helped bring the Lospec Gallery to life with a generous donation to our Kickstarter! Without them this would not have been possible!

AD| join Patreon to remove ads!

SESSIONSUSERSPAGEVIEWS

UNDO