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Palettes in the queue have been approved and will be released on Lospec shortly. Palettes under pending have yet to be reviewed by our moderaters.
posted 3 hours ago | 14 colors | #meanmachine | A 14 color pallete that is comprised entirely of dark, limiting shades of gray, green, brown, and gold in order to create a mechanical feel to it.
posted 25 days ago | 54 colors | #nescomposite | Origin: The NES/Famicom palette as it appears in composite.
posted 27 days ago | 50 colors | #pixelplaceiofullpalette | The complete Pixelplace palette, including Premium Colors
posted 27 days ago | 12 colors | #sylvan12 | You can use it for forests, swamps, shady rivers, etc.
posted 28 days ago | 10 colors | #tileset20 | A pallete designed for making simple levels in games.
posted 29 days ago | 54 colors | #chirp54 | Another GBA Palette! Currently working on the examples...
posted a month ago | 11 colors | #bluememories | Esta es mi segunda paleta de colores ^^ es de mi autoria, y funciona bien en dibujos sin bordes
posted a month ago | 4 colors | #viridiancity | A softer take on the Gameboy's original green palette. Started with Viridian as a color and built off from there.
posted a month ago | 4 colors | #sunnytime | sunny pallete (thank you tiny tim)
posted a month ago | 238 colors | #rmmom | A master palette created to be visually uniform and bend toward cool light and warm shadows in the ramps.
posted a month ago | 255 colors | #vus | Created using Atmos to be visually uniform in values and have smooth transitions between chromas, while still allowing each hue to have its own chroma. Secondarily maximizes chroma. This serves as a root palette from which I will condense the saturation to create more levels and flesh out the colorspace.
posted a month ago | 8 colors | #nl8 | Just a small pallet I had an idea for
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