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3-Bit RGB - Perceptually Linear Palette

Created by P-Tux7

The 3-Bit RGB palette, but with the colours adjusted to be perceptually linear at a gamma of 2.4 (A gamma of 2.2 works better with the lights on, and a gamma of 2.4 with the lights off... like night mode). This lends it a shiny, chrome-like effect similar to art you'd see on the Atari ST/Amiga, makes the colours less fluorescent, allows for good dark/background/low-contrast details (that's always been a pain on EGA games, as you can see), and makes for better colour ramping/gradient usage - especially in modern "limited truecolour" art instead of art that uses attribute blocks/tiles, ASCII, or sprites. If you like this and want to see more hardware palettes converted to look like this, write me a comment.

#3bit on Twitter

Number of colors: 8
Downloads: 53
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Comments (2)

A.J. Otero
Could you make a version where the red, green, and blue components add an equal amount to the perceptual brightness, so that the colors red, green and blue each have "1/3" brightness/luminance, and cyan, magenta and yellow have "2/3"?