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Palette List

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The Lospec Palette List is a database of palettes for pixel art. We include both palettes that originate from old hardware that could only display a few colors, as well as palettes created by pixel artists specifically for making art.

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Suggested tags: hardware, artist, computer, gameboy

19 Results:

Calccurate Game Boy 
New

Created by Luke LeFevers

I experimented with different calculations to make a palette that represents the original Game Boy's green-tinted screen well, while still definitely being calculated. (It looks more like the Pocket though) What I ended up with: Green component increases by 1/3 every color. Red and blue increase by 1/3 every color, starting from color 2.

0 comments
  • #calccurategameboy
  • 4 colors
  • 109 downloads

Sega-Cube 

Created by le

A Palette Used In The Idea By Arne, The Sega Cube, Found On Android Arts

2 comments
  • #segacube
  • 256 colors
  • 2,853 downloads

Tags: calculated, rgb, arne, sega, hardware

8-Bit RGBM 

Created by A.J. Otero

This is essentially the 9-bit RGB palette, but reduced from 512 to 256 colors by combining the least significant red and blue bits, resulting in a 3-bit green channel, 2-bit red and blue channels, and a 1-bit Magenta channel, so RGBM stands for red-green-blue-magenta.  Unlike the similar Uzebox palette, this one provides pure grays.  P.S., I entered all of the color numbers manually, which took a while, so I hope there aren't any errors!

10 comments
  • #8bitrgbm
  • 256 colors
  • 1,810 downloads

Tags: calculated, linear

4-Bit RGB 

Submitted by A.J. Otero

1 red bit, 2 green bits, 1 blue bit.  Similar in concept to the Uzebox palette, which also uses bit combinations for the RGB color channels, in that case adding up to 8 bits in total, rather than 4.

6 comments
  • #4bitrgb
  • 16 colors
  • 1,208 downloads

Tags: calculated

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