The Lospec Palette List is a database of palettes for pixel art.
We include both palettes that originate from old hardware that could only display a few colors, as well as palettes created by pixel artists specifically for making art.
8 shades of gray, calculated to be evenly spaced. It's rounded to the nearest value, since it doesn't divide evenly, so certain programs might give you slightly different values, but this one gives alternating 36/37 values between shades, making it more symmetrical, whereas other methods turn out more random (though are perceptually identical).
- #3bitgrayscale
- 8 colors
- 182 downloads
Tags: gray, grayscale, calculated
Palette used in Uzebox console, #daffff is used for transparency
- #uzebox
- 256 colors
- 4,067 downloads
Tags: hardware, console, calculated
A calculated palette using 2 bits for each RGB value. It was used by a few systems, including the Sega Master System, EGA, and a few others.
- #6bit
- 64 colors
- 5,463 downloads
Tags: calculated, hardware
These are the most optimized 4 colors to represent grayscale graphics.
- #optimizedgrayscale4
- 4 colors
- 3,102 downloads
Tags: grayscale, monochrome, 4colors, 4, 2bit, gray, calculated, monoramp
A calculated palette using 1 bit for each RGB value. It was used by a number of early computers.
- #3bit
- 8 colors
- 1,904 downloads
A Palette Used In The Idea By Arne, The Sega Cube, Found On Android Arts
- #segacube
- 256 colors
- 3,392 downloads
Tags: calculated, rgb, arne, sega, hardware
This is essentially the 9-bit RGB palette, but reduced from 512 to 256 colors by combining the least significant red and blue bits, resulting in a 3-bit green channel, 2-bit red and blue channels, and a 1-bit Magenta channel, so RGBM stands for red-green-blue-magenta. Unlike the similar Uzebox palette, this one provides pure grays. P.S., I entered all of the color numbers manually, which took a while, so I hope there aren't any errors!
- #8bitrgbm
- 256 colors
- 2,132 downloads
Tags: calculated, linear
I experimented with different calculations to make a palette that represents the original Game Boy's green-tinted screen well, while still definitely being calculated. (It looks more like the Pocket though) What I ended up with: Green component increases by 1/3 every color. Red and blue increase by 1/3 every color, starting from color 2.
- #calccurategameboy
- 4 colors
- 446 downloads
1 red bit, 2 green bits, 1 blue bit. Similar in concept to the Uzebox palette, which also uses bit combinations for the RGB color channels, in that case adding up to 8 bits in total, rather than 4.
- #4bitrgb
- 16 colors
- 1,349 downloads
Tags: calculated
A palette made by reducing all 8 colour palettes hosted on lospec
- #acronym8
- 8 colors
- 237 downloads
Tags: calculated, hybrid, leconbasin
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