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ANSI Forlorn 64 Palette

Created by akamos777

This palette uses only colors from the old 216 color "web-safe" list that was never really used for much in practice. So the only values for the r, g, or b components are one of: 0x00, 0x33, 0x66, 0x99, 0xCC, or 0xFF. The creation of it came about because I was thinking of making a moodily colored textmode videogame, & that 216 color cube is commonly available in ANSI 256-color text modes.

Well, I got my research mixed up and most textmodes use different hex values for that color cube (0x00, 0x5f, 0x87, 0xAF, 0xD7, 0xFF are the values often used), but I liked it, and I started coloring my game art with these colors. It has a kind of retro vibe, and still looks nice when used in a typical 256 color text console (with those alternate hex values).

There is a pretty good range for different art styles, and it can get a nice NTSC NES look pretty easily.

#ansiforlorn64 on BSKY MSTDN INSTA X

Number of colors: 64
Downloads: 1020
#ffffcc
#cccc99
#999966
#666633
#333300
#666600
#999933
#cccc66
#ffff99
#ffff66
#cccc33
#999900
#ccff99
#99cc66
#669933
#336600
#003300
#336633
#669966
#99cc99
#ccffcc
#ccffff
#99cccc
#669999
#336666
#003333
#000033
#333366
#666699
#9999cc
#ffccff
#cc99cc
#996699
#663366
#330033
#660033
#990033
#cc3333
#ff6633
#ff9966
#ffcccc
#cc9999
#996666
#663333
#996600
#cc9933
#ffcc66
#ffcc99
#cc9966
#996633
#663300
#cc9900
#ffcc00
#ff9900
#cc6600
#993300
#660000
#330000
#000000
#333333
#666666
#999999
#cccccc
#ffffff

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Examples

  • ANSI Forlorn 64 Palette Example by akamos777

    Shiny potions from OGA, Gameboy limited food items, and some retro hex-map tiles!
    - by akamos777

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