A Super Nintendo Sprite Palette I Made With The 16 Color Limit Of The SNES Palette, And Uses The 15 Bit RGB Of The SNES, "Each SNES sprite can have 16 colors and a palette slot out of 8 total palette slots." (https://megacatstudios.com/blogs/retro-development/snes-sprite-engine-design-guidelines)
- #super16
- 16 colors
- 413 downloads
Tags: snes, 16, color, limited, sprite
Or... Game Builder Garage: Texture Editor PaletteI This Is The Full Palette Used In The Editor, But In The Program, Only 10 Colors Are Avaiable At A Time, 9 Colors Are Marked As: "Favorite Colors", The 10th Is Transpearancy. Colors Taken From The Editor In-Game! The Game Is Playable On Nintendo Switch And Is On Retail For $29.99! You Can Buy It At Your Local Retailer Or Use This Link: https://www.amazon.com/Game-Builder-Garage-Nintendo-Switch/dp/B0948GP1FZ (Originally Submitted By Le, But Fixed By Using The Raw Values From The Game Files Itself)
- #gbgtextureeditor
- 117 colors
- 468 downloads
Tags: game, builder, garage, sprites, nintendo, sprite
Thanks for your feedback! If you want to say more, please post a Suggestion or Bug Report!
our next patreon goal: $146 / $250