About Baipix
Baipix is a pixel art editor that runs in the browser, with no account and no install. It is free and its source code is public under the MIT license. Drawings are saved in the browser, a deleted one waits in the trash, and files can be downloaded as .baipix. The interface is in English, French and Ukrainian.It covers the usual pixel art tools (pixel-perfect pencil with a stabilizer, shapes, paint bucket, gradient with dithering, lasso and magic wand selections, symmetry, a tile preview for seamless textures) along with layers, groups, blend modes, layer effects (outline, drop shadow, glow) and reusable components: a sprite drawn once can be placed on any board, and its copies follow it.
Palettes belong to each file: classic presets, the colors used in the drawing, palettes the user keeps, or .hex and .gpl files. Shade and lighten step along the palette’s ramps. A reference image can sit under the drawing to trace over, and the eyedropper picks its colors.
For isometric work it has a 2:1 grid that tools snap to, 2:1 lines, box, cylinder and pyramid tools shaded from the palette, extrusion of flat shapes into volumes, shapes drawn on walls or on the ground, staggered tile previews and images laid onto a face. A file can hold several boards side by side.
Exports: PNG at 1× to 32×, SVG with one path per color and the layers kept as groups, .aseprite files, tilesets for game engines (PNG sheet with a Tiled tileset and map), and the drawing as code (React, CSS, JSON or ASCII).
Its strongest areas are isometric pixel art and work that ends up in design tools or code: components and multiple boards for icon sets and UI assets, and SVG that pastes into Figma as vector shapes. It suits game artists making sprites, tiles and isometric scenes, designers who need pixel icons, and people trying pixel art without installing anything. It has no animation yet, and works best with a mouse or trackpad; tablet support is in progress.
Docs: baipix.app/docs