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Pixel Composer builds effects, animations and generated art from node graphs, so a change to one input flows through the whole result.
Pixelmash takes high-resolution artwork - painted, photographed or rendered - and pixelizes it through a stack of layers whose settings stay editable. Change the output resolution or the palette at any point and everything downstream re-renders, which makes it a way to try pixel sizes rather than commit to one.
Tilesetter takes a handful of hand-drawn tiles and works out the rest: corners, edges and transitions are generated into a complete auto-tiling tileset, which it can then export along with a map. It is aimed at the part of tile work that is repetitive rather than creative.
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